Besides having the kind of name that makes him sound like he has a fascination with putting his finger in his nose, Sir Pixelot has a bigger problem: he’s stumbled into a dungeon filled with goblins, skeletons and slime monsters.
Developed by Ben Coleman (@BenCodeGeek), Super Dungeon Delve was a learning project of Coleman’s. With the Godot Engine, Coleman deliberately kept the game small so that the experience could be kept neat and trim as he learned how to utilize the engine.
“You are Sir Pixelot and you have carelessly stumbled into the ‘Dungeons of Generic Doom.’ Resigned to your fate, you have no option but to press on, see how much gold you can find, how many monsters you can vanquish and how deep this dungeon goes…”
via itch.io
With randomly generated levels, different enemy types with unique attack patterns, and rare loot to find, Super Dungeon Delve is available now for a name-your-own-price amount through itch.io.