When I was a kid, and watching Toy Story for the first time, one of my takeaways from that movie was how fun it would be to be a toy. Not just because I wouldn’t have to eat vegetables or go to school, but because…
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I’ve always been a bit on the fence about the whole Disney Infinity, Skylanders, and Amiibo craze. I like the idea of having little action figures that I can make come alive in my video games, but I also don’t like the idea of having…
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Growing up in Florida during the 90s, I was raised around the constant threat of hurricanes. All throughout the summer months we lived wary of the words “tropical depression” popping up on the news. With hurricanes, we’d have days, sometimes even weeks, to anticipate the…
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As someone who writes daily for a mobile games website, I sometimes have nightmares that I’m being consumed alive in a quicksand-like trap full of match-three-blocks. The more I clear out, the further I fall into the endless pit. More and more colored cubes keep…
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After Ethan Carter last week, I was still itching for another first-person narrative game. I had two options sitting in my Steam library: Gone Home and A Story About My Uncle. I ended up choosing A Story About My Uncle simply because I knew the…
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I just completed The Vanishing of Ethan Carter and wow do I have a lot that I want to talk about. However, the majority of what I want to talk about, I won’t talk about in this review for fear of ruining a single ounce…
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Starting today, Hi-Rez introduced new Halloween-themed Treasure Chests into Smite. These Halloween chests cost twice as much as the regular treasure chests ($8 vs $4), but if buyers can make it over that price hurdle they will find that the odds are in their favor…
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So I am a little under halfway through TRI: Of Friendship and Madness and I thought now would be a good time to write out some of my thoughts on the game. A Steam copy of the game was provided to me by the developer/publisher…
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The following interview is with Robin Meijer, producer from Ronimo Games. Follow the team on Twitter: @RonimoGames Ronimo Games was founded in 2007, and your first game, Swords and Soldiers, debuted in 2009. Since then, the development team has grown by 5 to facilitate…
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The following interview is with Kyle Pulver, developer and publisher of Offspring Fling, a puzzle-platformer which was released a little over a week ago. Follow him on Twitter: @kylepulver Hey Kyle, thanks for doing this with us. Why don’t you start off by telling…