Interviews

Interview with ‘Dusty Revenge’ developers, PD Design Studio

  The following interview is with Ken Poh, from PD Design Studio Hey, thanks for doing this with us! So PD Design Studio started as a multimedia company. What made you guys decide to switch to developing games? Hey,... Read More »
H3rcules | 29 August 2012 | Gaming, Interviews | , | No Comments   

Interview with “A Day in the Woods” Developer, Retro Epic

  The following interview is with Xavier Knox, from RetroEpic, developer of A Day in the Woods. Visit A Day in the Woods‘ official website, and follow RetroEpic on Twitter: @retroepic How about we start with what is the... Read More »
H3rcules | 24 August 2012 | Gaming, Interviews | | No Comments   

Awesomnauts Coming to Steam, Pre-Release Interview

  Back in May, I interviewed Awesomenauts‘ Producer, Robin Meijer, from Romino Games about the release of Awesomenauts. At the time of the interview, Awesomenauts was a console exclusive, seeing release on the Xbox Live Arcade and PlayStation Network,... Read More »
H3rcules | 26 July 2012 | Gaming, Interviews | , , | No Comments   

Interview with “Pid” Developer, Might and Delight

  The following interview is with Wendy Young, Managing Director for Might and Delight.   Hey Wendy. Thanks for doing this with us. How about we start with what exactly is the game named after…the hero?  The villain? Maybe... Read More »
H3rcules | 20 July 2012 | Gaming, Interviews | | 2 Comments   

Interview with Recruits Developer, Commotion Games

  The following interview is with Robert Dukes, from Commotion Games. Follow them on Twitter: @RecruitsGame     Hey Robert, thanks for doing this with us. Why don’t you start with telling about how the idea of Recruits came... Read More »
H3rcules | 08 June 2012 | Gaming, Interviews | | 1 Comment   

Dinos in Space, Developer Interview

  The following interview is with John Saba, developer of Dinos in Space. Hey John, so since Dinos in Space is your first developed title, what were some of the challenges you faced while developing the game which you... Read More »
H3rcules | 31 May 2012 | Gaming, Interviews | | No Comments   

Interview with Awesomenauts developer, Ronimo Games

  The following interview is with Robin Meijer, producer from Ronimo Games. Follow the team on Twitter: @RonimoGames   Ronimo Games was founded in 2007, and your first game, Swords and Soldiers, debuted in 2009. Since then, the development team... Read More »
H3rcules | 29 May 2012 | Gaming, Interviews | | 1 Comment   

Interview with Offspring Fling developer, Kyle Pulver

  The following interview is with Kyle Pulver, developer and publisher of Offspring Fling, a puzzle-platformer which was released a little over a week ago. Follow him on Twitter: @kylepulver Hey Kyle, thanks for doing this with us. Why... Read More »
H3rcules | 24 May 2012 | Gaming, Interviews | | 1 Comment   

Interview with Hero-Arena Developer about development funding

    Darkside of the Pixel has turned to the gaming community for help with funding for the development of their game, Hero-Arena. Using IndieGoGo to facilitate the money-raising campaign, Darkside developers hope to raise $10,000 by June 27th.... Read More »
H3rcules | 17 May 2012 | Gaming, Interviews | | No Comments   

Interview with 3079 Developer, Jeremy “Phr00t”

The following interview is with Jeremy “Phr00t”, developer of sci-fi shooter 3079, a sequel to his prior 3069, and 3059 titles. Follow him on Twitter: @phr00t_   Hey Jeremy, thanks for doing this interview with us. Many people would... Read More »
H3rcules | 04 May 2012 | Gaming, Interviews | , | 1 Comment   
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