The Night of the Rabbit Review

The Night of the Rabbit from Daedalic Entertainment is a point-and-click adventure game starring an aspiring young magician named Jerry. After finding a magical top hat in the middle of the woods, Jerry is thrust into a magical world of larger-than-life, talking animals, including a white rabbit who serves as Jerry’s host and is the driving force of the game.

I knew that The Night of the Rabbit was going to be lighter in subject material than the other point-and-click games I’ve played recently (namely Telltale’s Game of Thrones and Tales from the Borderlands), but I wasn’t expecting it to be as elementary as it turned out to be.

Shortly into the game, I found myself in the middle of a gruelingly-slow tutorial that basically outlined how to use my computer mouse. I was tasked with moving my mouse to an item, and clicking it, or clicking-and-dragging it, or some other task along those lines. It wouldn’t have been so bad if it was a few quick text blurbs about how to navigate the user-interface, but the whole scene involved a smug radio personality narrating the tutorial. The entire ordeal was way too hand-holdy.

Which goes hand-in-hand (pun intended!) with how the game unfolded from there. The humor level in the game was as good (or bad, depending on your point of view) as a Saturday morning cartoon, and Jerry would too often break the fourth wall and address the player directly. When the game wasn’t trying to be funny it was a dull affair that involved a boy slowly walking through various environments and a magic artifact that told you exactly what to click, removing any real challenge from the game.

While I really did enjoy the game’s soundtrack, the game’s visual design was not nearly as solid. There were some scenes that I really enjoyed taking in, like one of the opening scenes where Jerry is in his backyard and his mom is hanging laundry while the sun sets in the distance. Other scenes just looked like a mess, with muddy colors and textures, or weird perspectives that just made those scenes feel like they were poorly-planned.

I stopped playing The Night of the Rabbit somewhere between hour one and hour two. The game wasn’t getting any better for me, and I just was not invested in the story at all, because there was nothing really at stake. If I was a kid and I had all the free time that comes with being in elementary school I would probably milk every second with this game, as it really is geared toward younger kids with it’s humor and slow pace…but my free time is limited these days, so I just couldn’t justify continuing playing for the sake of completion.

VERDICT: A whimsical adventure that is clearly geared at a younger audience. Always nice to listen to, sometimes nice to look at.

[The Night of the Rabbit on Steam]

PS – I don’t remember if I was given a copy of this game from the developer or not, for the sake of transparency, let’s assume I was. The game has been out for almost three years, at this point.  


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