Interview with “Pid” Developer, Might and Delight
The following interview is with Wendy Young, Managing Director for Might and Delight.
Hey Wendy. Thanks for doing this with us. How about we start with what exactly is the game named after…the hero? The villain? Maybe a developer’s childhood pet?
Ha, Ha….nope. The mystery continues….
In the video, we see the protagonist using a gravity-manipulator (what do you guys call it?) to traverse through the level. What other uses will players find for the gravity-manipulator?
What, do you feel, separates Pid from other platformers currently available?
Pid is that kind of artful experience and we hope it brings something fresh to the gaming culture. It is like nothing you have ever seen before that’s for sure.

There is co-op available in Pid…how will this feature work in the game? Is it a jump-in-and-join, or a separate mode in itself?
We stuck with a more retro “couch” co-op system. We like the idea of two people hunkering down with the game together. Yes, it is sort of jump in and join. In coop each player controls one beam (only two beams are in play). You can really mess around and cooperate. We love that.
Pid is Might and Delight’s first title…how has the experience been so far?
Or, run the opposite direction screaming…lol.
What platforms will Pid be released on?
XBLA, PSN and PC (STEAM)
Big thanks to Wendy at Might and Delight!







[...] week, I interviewed Wendy Young, Managing Director for Might and Delight, the developers behind [...]
[...] to review is Might & Delight’s artsy platformer, Pid. You may recognize the name from an interview I had with the developers earlier this year. Read the interview and than watch the trailer below. It is a long trailer, but [...]