First Look at Spiritual Successor to Terarria, Starbound
One of my favorite indie games that I continuously play is Terraria. Terraria presents players with a giant world to explore, where the more you dig, the more cool stuff you find.
I am happy to write that Starbound will take what I loved about Terraria and launch it deep into space.
Under development by Chucklefish, Starbound will have players scouring across the galaxy on a Star Trek-esque “discover-all-the-things!” kind of mission. From their fully upgradable space station (where players can train captured creatures, research upgrades, and build mech suits, to name a few things), players will set out to find and land on planets in order to discover the flora and fauna unique to each and every planet.
Chucklefish boasts that the planets in Starbound are all procedurally generated, so that each and every planet is unique.
“We went into the planet generation with one simple goal: no two planets should be the same,” reads the About section on the Starbound website. “Not only is the terrain of the planet procedurally generated, but the weather, the gravity, the difficulty level, the plant life, the behavior and appearance of alien creatures, and much more all contain random or procedurally generated elements.”
To sweeten the deal even further, not only is Co-Op mode to be included, but if you find an especially cool planet, you can log the coordinates and send them to your friends, enabling them to explore the planet on their own.
Starbound’s website claims that the game will be available at the end of the summer, but whether that will be the case or not, has yet to be announced.
Visit Starbound’s official website to follow the development progress of this title.